Golden Sun: The Lost Age - Djinn Encyclopedia

Locations accompanied by are aggresive Djinn. Click on it to see its stats.

 
  Echo Duo / デュオ (Two objects or persons of the same kind or similar to each other)
HP PP Atk Def Agil Luck
Echo's Location
Met when you take your first steps from Daila on the overworld.
+9 +4 +3 0 0 0
Echo's Ability
Type:

 
  Iron Iron / アイアン
HP PP Atk Def Agil Luck
Iron's Location
Found on the overworld west of Madra.
+11 0 0 +2 +3 0
Iron's Ability
Type:

 
  Steel Kiss / キッス
HP PP Atk Def Agil Luck
Steel's Location
Inside the Gabomba Statue after reversing the gears (by using Pound on the two stakes surrounding the flashing gear) and dropping down from a higher level via the left gear of the two red ones beside each other.
+9 0 +4 +2 0 +1
Steel's Ability
Type:

 
  Mud Mud / マッド
HP PP Atk Def Agil Luck
Mud's Location
In the Gabomba Catacombs. Once you enter, climb down the ladder and use Cyclone in the upper right side to uncover a spiral that will send you down in front of the Djinni.
+10 +4 0 0 +3 0
Mud's Ability
Type:

 
  Flower Frau / フラウ (Can be short for "flower", or a German term of address for a married woman, like "Mrs.")
HP PP Atk Def Agil Luck
Flower's Location
In Taopo Swamp, head towards the cave on the right side by staying afloat on the bubbles and using Whirlwind to unveil an opening (ignore the sapling). When you're inside, push a column to the left to cause the Djinni to fall. Out of the five reachable slopes nearby, fall down the second slope from the left.
+12 +4 0 0 0 0
Flower's Ability
Type:

 
  Meld Convoy / コンボイ (A group of ships or vehicles traveling together with an escort)
HP PP Atk Def Agil Luck
Meld's Location
Found in the Islet Cave on the Sea of Time Islet. In the room east of the first teleporting circle, there are logs you can roll on. Roll right, go down, and roll up to meet the Djinni.
+9 0 0 0 +4 +1
Meld's Ability
Type:

 
  Petra Petro / ペトロ (A combining form meaning "rock" or "stone", also the word "petrify")
HP PP Atk Def Agil Luck
Petra's Location
Found on the overworld northeast of Shaman Village. It is an area past the mountains surrounding Shaman Village.
+11 0 0 +3 0 0
Petra's Ability
Type:

 
  Salt Salt / ソルト
HP PP Atk Def Agil Luck
Salt's Location
At the entrance of Contigo, go right and use Scoop on the center of the grassy patch.
+9 +5 0 0 0 +1
Salt's Ability
Type:

 
  Geode Geo / ジオ (A combining form meaning "the earth")
HP PP Atk Def Agil Luck
Geode's Location
Found in the Atteka Inlet. Locate the boulder and use Lift, then use Cyclone to uncover it.
+12 0 +6 0 0 0
Geode's Ability
Type:

 
  Mold Deku / デク (From the word 木偶 meaning "wooden doll" or 塑 meaning "mold"/"sculpt")
HP PP Atk Def Agil Luck
Mold's Location
In Prox, after pushing this Djinni across the ice and into the snow, use Scoop to dig it out.
+8 0 +4 0 +2 +1
Mold's Ability
Type:

 
  Crystal Maman / ママン (French for "mom")
HP PP Atk Def Agil Luck
Crystal's Location
Found in the Yampi Desert Cave. Use Teleport to get inside and solve the puzzles. Sand and Burst are needed. Use Scoop on the moving object in the sand. It'll be easier to set Scoop to a shortcut.
+10 +5 0 +2 0 0
Crystal's Ability
Type:

 
  Cannon Cannon / カノン
HP PP Atk Def Agil Luck
Cannon's Location
Found in the Dehkan Plateau and can't be missed. It'll keep running away while making your path difficult to cross. Shortly after taking the Pound Cube it was holding, use Pound on the stake nearby to prevent its next getaway.
+10 0 +3 0 0 0
Cannon's Ability
Type:

 
  Spark Guts / ガッツ (In the context of "courage", "determination", and being "hot-blooded")
HP PP Atk Def Agil Luck
Spark's Location
Found in Mikasalla after using Scoop near the sheep and chicken.
+11 +6 0 0 0 0
Spark's Ability
Type:

 
  Kindle Accele / アクセル (Abbreviation for "accelerate" or "accelerator")
HP PP Atk Def Agil Luck
Kindle's Location
If you're entering the Gondowan Cliffs for the first time from the right side, use Scoop where the dog is sniffing and continue forward. You'll need to use Lash on the way.
+8 0 +5 0 0 +1
Kindle's Ability
Type:

 
  Char Chili / チリ
HP PP Atk Def Agil Luck
Char's Location
Given to you from the old man inside one of the houses in Madra after giving him the Healing Fungus found in the Gondowan Cliffs.
+9 0 +2 0 +2 +1
Char's Ability
Type:

 
  Coal Turbo / ターボ
HP PP Atk Def Agil Luck
Coal's Location
Give Uzume the Dancing Idol in Izumo. The Dancing Idol is found at the top of Gaia Rock.
+11 +3 0 0 +3 0
Coal's Ability
Type:

 
  Reflux Baika / バイカ (From the word "Baikal" which is a type of firearms)
HP PP Atk Def Agil Luck
Reflux's Location
Found inside the Tundaria Tower. As you complete it, you'll eventually slide down a frozen waterfall, dropping into a room with a sliding puzzle. From there, go left, up, right, up, left, down, right, up, right.
+9 0 0 +3 0 +2
Reflux's Ability
Type:

 
  Core Core / コア (Like the center of the earth where it's very hot)
HP PP Atk Def Agil Luck
Core's Location
On the overworld in the forest south-southeast of the Jupiter Lighthouse. However, this patch of forest is only reachable by docking the ship on the shoreline west of the Jupiter Lighthouse.
+8 0 +4 +2 0 0
Core's Ability
Type:

 
  Tinder Phoenic / フェニキ (From the word "phoenix")
HP PP Atk Def Agil Luck
Tinder's Location
In the Hesperia Settlement, push the box down left side, climb down and push it to the right, climb down again and use Move to move it right, and use that to reach this Djinni.
+12 +5 0 0 0 0
Tinder's Ability
Type:

 
  Shine Shine / シャイン
HP PP Atk Def Agil Luck
Shine's Location
When Isaac has joined your party, find a stump behind the Inn of Contigo and use Force on the stump. Force is a Psynergy that is obtained by transferring data.
+9 +5 0 0 0 +1
Shine's Ability
Type:

 
  Fury Soul / ソウル
HP PP Atk Def Agil Luck
Fury's Location
In Magma Rock, deep inside on a ledge in the top left corner of the room.
+12 +4 0 0 0 0
Fury's Ability
Type:

 
  Fugue Samba / サンバ (A rhythmic dance)
HP PP Atk Def Agil Luck
Fugue's Location
After reviving the Mars Lighthouse and meeting with the Mercury Djinn Balm, you'll eventually make your way back to the entrance to clear out the ice. When the dragon head on the right is freed and Blaze is used to blow away the ice, it'll uncover a hidden doorway leading to this Djinni.
+11 +4 0 +2 0 0
Fugue's Ability
Type:

 
  Breath Rescue / レスキュ (Called as such for acting first in a turn to restore HP)
HP PP Atk Def Agil Luck
Breath's Location
Found in the Shrine of the Sea God. You have to chase it for a bit before you're given the chance to trap it. Follow the tracks and when they disappear into the water, take the stairs on the left. Crossing the bridge will show it fleeing north, so return and take the bottom staircase.
+9 0 0 +3 +4 0
Breath's Ability
Type:

 
  Blitz Blitz / ブリッツ
HP PP Atk Def Agil Luck
Blitz's Location
Found in the Yampi Desert in a wide open area with many wooden stakes. If you're coming from the east side, use Pound on the first one and go up through it, run past the two that are together, and press down the next you see, which is north of the Djinni. Go up and press down the next stake which unveils a way to climb up and reach the Djinni.
+10 +4 +3 0 0 0
Blitz's Ability
Type:

 
  Ether Zen / ゼン (Japanese word derived from Chinese from Sanskrit meaning "meditation")
HP PP Atk Def Agil Luck
Ether's Location
Use Reveal in the northern part of Garoh to find Maha's home. After talking, you will rest at the inn until daytime. Find him again to talk before receiving a gift.
+8 +4 0 0 +3 +2
Ether's Ability
Type:

 
  Waft Bouquet / ブーケ
HP PP Atk Def Agil Luck
Waft's Location
Found at the end of the Kibombo Mountains past the crate with the bone on top. Without going too far down the mountain, explore around for a puddle and use Frost. Retrace your steps and climb up a little to use it as footing. Then you can climb up the vines and use Growth on the sapling.
+11 0 +4 0 0 0
Waft's Ability
Type:

 
  Haze Hide / ハイド
HP PP Atk Def Agil Luck
Haze's Location
Go to the southern part of Apojii Islands where the beach is. Use Felix's Sand to go east and into a second area. Go down the waterfall and enter it to find a cave. Use Whirlwind on the third batch of leaves from the left.
+10 0 0 +2 +3 +2
Haze's Ability
Type:

 
  Wheeze Virus / ウィルス
HP PP Atk Def Agil Luck
Wheeze's Location
Found on the overworld southwest far from the Tundaria Tower.
+9 +3 +5 0 0 0
Wheeze's Ability
Type:

 
  Aroma Aroma / アロマ
HP PP Atk Def Agil Luck
Aroma's Location
After Trial Road is over in Shaman Village, go to the west side of the village and enter the building with two doors. Come out from the top to go right and into a new area. Use Move on the pillar and return to the previous area. Go to Moapa's house where the rope is and climb across to head towards the area where you can use the pillar for footing.
+11 0 0 0 +3 +2
Aroma's Ability
Type:

 
  Whorl Suu / スー (A Japanese sound effect for sighing or breathing softly)
HP PP Atk Def Agil Luck
Whorl's Location
Found inside the Jupiter Lighthouse. In the middle of the journey upwards, you'll need to solve a puzzle to activate the hover panels towards the Djinni instead of moving forward.
+9 0 +4 +2 0 0
Whorl's Ability
Type:

 
  Gasp Moribun / モリバン (From the word "moribund", a dying state)
HP PP Atk Def Agil Luck
Gasp's Location
Return to Trial Road after the event. At the end, use Hover on the purple circle and enter the Shaman Village Catacombs. Use Lift on the boulder and continue forward until you're outside the cave. Go southeast to find a Djinni mirroring you. Use Reveal and jump across to stun it.
+12 +5 0 0 0 0
Gasp's Ability
Type:

 
  Lull Peace / ピース
HP PP Atk Def Agil Luck
Lull's Location
After blowing up the wall in Loho and receiving the cannon, go past the rubble and climb the vine. Move along the left and you'll reach this Djinni.
+11 +6 0 0 0 0
Lull's Ability
Type:

 
  Gale Gust / ガスト
HP PP Atk Def Agil Luck
Gale's Location
In Treasure Isle, there's a room with a bunch of mini boulders and a Jupiter Djinni. Use Lift on the middle boulder. Go through the middle path, climb up, and hug the left side. Walk on the tightrope towards the Djinni.
+10 0 0 0 +5 +3
Gale's Ability
Type:

 
  Fog Fog / フォグ
HP PP Atk Def Agil Luck
Fog's Location
Return to Kandorean Temple after learning Lash and use it to reach it.
+9 0 0 +2 +2 +1
Fog's Ability
Type:

 
  Sour Sherry / シェリー (A Spanish wine)
HP PP Atk Def Agil Luck
Sour's Location
Found northeast of Mikasalla on the overworld within a small forest.
+8 +4 +3 0 0 0
Sour's Ability
Type:

 
  Spring Pico / ピコ (From the word "Picon", a drink flavored with herbal essences)
HP PP Atk Def Agil Luck
Spring's Location
Piers carries this Djinni when he joins your party.
+11 +5 0 0 0 0
Spring's Ability
Type:

 
  Shade Shade / シェイド
HP PP Atk Def Agil Luck
Shade's Location
Piers carries this Djinni when he joins your party.
+9 0 0 +3 0 +2
Shade's Ability
Type:

 
  Chill Mousse / ムース (A desert with whipped cream as a base, or a foam used in hair)
HP PP Atk Def Agil Luck
Chill's Location
Found on the overworld in the forest at the southern part of Gondowan. You can dock the ship nearby, or from Naribwe cross the bridge southwest and head south.
+10 +3 0 +2 0 0
Chill's Ability
Type:

 
  Steam Mellow / メロウ (Adjective to describe ripeness in fruits and well-matured wines)
HP PP Atk Def Agil Luck
Steam's Location
Found inside Aqua Rock after using Piers's Parch on the statue to dry the area.
+10 0 +5 0 0 0
Steam's Ability
Type:

 
  Rime Spumone / スプモニ (Molded Italian ice cream)
HP PP Atk Def Agil Luck
Rime's Location
If you're leaving Lemuria by ship, re-enter and sail northwest to find a stone spire. Use Grind to get through, and at the end of the path is Ancient Lemuria. Once there, go to the very west side and use Cyclone to reveal the Djinni, which will go into hiding. Use Tremor on the blue statue to bring it out.
+10 +6 0 0 0 0
Rime's Ability
Type:

 
  Gel Gel / ジェル (A jelly-like substance, also a product used to style hair)
HP PP Atk Def Agil Luck
Gel's Location
Found in Kalt Island.
+9 0 +5 0 +2 0
Gel's Ability
Type:

 
  Eddy Cassis / カシス (French for Blackcurrant berries, often used to make drinks)
HP PP Atk Def Agil Luck
Eddy's Location
Trap this Mercury Djinni in the Shaman Village Cave by using Lift on the boulders so it'll have no where to run. Out of the four boulders, be sure to not use Lift on the second one from the left, otherwise you won't be able to reach the Djinni.
+9 0 0 0 +3 +2
Eddy's Ability
Type:

 
  Balm Taran / タラソ (A word meaning "heaven" in Sanskrit and similar languages)
HP PP Atk Def Agil Luck
Balm's Location
After revitalizing the Mars Lighthouse, continue with completing its puzzles until you reach the ice puzzle. Before stepping on the ice, use Move on the dragon statue on the left. Go down, left, down, left, up, right, up, left, down, left, down.
+13 +4 0 0 0 0
Balm's Ability
Type:

 
  Serac Zero / ゼロ (In terms of temperature, like "below-zero" degrees)
HP PP Atk Def Agil Luck
Serac's Location
After obtaining Teleport, return to the Islet Cave and use it on the circle to go deeper into the cave. Go down the hallway to enter another one. Use Tremor on the tipping statue. You have to stand on the right spot before it'll work.
+12 0 +3 0 0 0
Serac's Ability
Type:

 
  Flint Solo / ソロ (Working or acting alone)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 +4 +3 0 0 0
 
Type:

 
  Granite Granite / グラニト (A hard and tough mineral)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 0 0 +2 +2 +1
 
Type:

 
  Quartz Mica / マイカ (A kind of mineral known to have a shine)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+10 +3 0 0 +3 0
 
Type:

 
  Vine Ivy / アイヴィ
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+12 +4 0 +3 0 +1
 
Type:

 
  Sap Calc / カルク (A combining form meaning "calcareous" which is chalky)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+10 0 +3 0 0 +1
 
Type:

 
  Ground Jii / ジー (From the Japanese word 地 meaning "earth", "ground", "land", or "soil")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 +3 0 0 +3 0
 
Type:

 
  Bane Bulb / バルブ (A part of a plant)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+12 0 +4 0 0 0
 
Type:

 
  Forge Burn / バーン
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+10 0 +2 0 +2 +2
 
Type:

 
  Fever Corona / コロナ (Circles of light around a luminous body like the sun or moon)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 0 +3 0 +2 0
 
Type:

 
  Corona Fever / フィーバ (Abnormally high body temperature)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+12 +3 0 +3 0 +1
 
Type:

 
  Scorch Dyna / ダイナ (From the word "dynamite")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 0 +3 0 0 0
 
Type:

 
  Ember Gene / ジェネ (From the words "generate" or "generator")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 +4 0 +2 +2 0
 
Type:

 
  Flash Magna / マグナ (From the word "magnum", related to firearms)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+14 +3 0 +2 0 0
 
Type:

 
  Torch Heat / ヒート
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 0 +3 0 0 +1
 
Type:

 
  Gust Gale / ゲイル
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 0 +2 0 +2 0
 
Type:

 
  Breeze Silky / シルキー
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+12 +5 0 +2 0 +1
 
Type:

 
  Zephyr Vice / バイス (Possibly from 倍する/"bai suru" meaning "to double")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+11 +3 0 0 +2 +1
 
Type:

 
  Smog Smoky / スモーキ
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 0 +3 0 0 0
 
Type:

 
  Kite Zwei / ツヴァイ (German for "two", like "zweihander" meaning a "two-handed sword")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 +4 0 0 +3 0
 
Type:

 
  Squall Elec / エレキ (Abbreviation for "electricity" or "electric")
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+10 0 +5 0 0 0
 
Type:

 
  Luff Breeze / ブリーズ
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+11 +5 0 +2 0 +1
 
Type:

 
  Fizz Fizz / フィズ (The sound, plus an iced drink made of liquor, lemon juice, sugar, soda)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 +4 0 +3 0 0
 
Type:

 
  Sleet Sorbet / ソルベ (A frozen fruit desert)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+12 0 +3 0 0 +1
 
Type:

 
  Mist Milky / ミルキー
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+11 0 +4 0 0 0
 
Type:

 
  Spritz Martin / マーチン (From the word "Martini", a cocktail with gin, vodka, and an olive)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 +4 0 0 +3 0
 
Type:

 
  Hail Swiz / スウィズ (From the word "Swizzle", a drink with rum, lime, ice, and sugar)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+9 0 +4 0 0 +1
 
Type:

 
  Tonic Mint / ミント (An aromatic herb)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+8 +3 0 +2 0 +2
 
Type:

 
  Dew Chi-Chi / チチ (A different kind of pina colada drink which uses vodka instead of rum)
HP PP Atk Def Agil Luck Its presence in Isaac's party after the events at the Jupiter Lighthouse might depend on transferring data from the first Golden Sun.
+13 +4 0 0 +4 0
 
Type: