Golden Sun: Dark Dawn
General |
Genre: Roleplaying
Players: 1
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Release |
Japan: October 28th, 2010
America: November 29th, 2010
Australia: December 2nd, 2010
Europe: December 10th, 2010
|
Reviewer | Score |
Famitsu | 33/40 (9/8/8/8) |
NGamer | 92% |
Nintendo Power | 8/10 |
IGN | 7.5/10 |
Games Radar | 8/10 |
GamePro | 3.5/5 |
GameTrailers | 8.5/10 |
Golden Sun: Dark Dawn is the third installment of the Golden Sun series and the first for the Nintendo DS. Year after year since the end of The Lost Age in 2003 (2002 in Japan), fans all over the world hoped for a chance to somehow continue the adventure and resolve unanswered questions now that the Golden Sun was restored. The creators of Golden Sun, the Takahashi brothers, participated in a couple of interviews in the meantime and dropped hints about wanting to do a third game. It was said that the first two games were just the prologue for the real thing!
Eventually, 2009 came around. The Nintendo conference at the annual E3 event snuck in a title: Golden Sun DS
In the following year, Nintendo announced the Dark Dawn subtitle and a vague release date of Holidays 2010. Despite its small, but hard-working development team, Camelot got around to focusing on Dark Dawn and had been going full-throttle for the sake of their fans. At the same time, Nintendo of America had been fiercely working hard to quickly bring it to North America as well.
Golden Sun: Dark Dawn takes place 30 years after the Golden Sun appeared in the sky, saving the world from destruction by supplying it the energy it needed to sustain itself. The world was saved, the land began to expand again, and new species were introduced, but the power from unleashing of the Golden Sun also ironically wounded the land. The mysterious energy-sucking "Psynergy Vortexes" began to emerge. Some villagers and townsmen were grateful for Isaac and Felix's journey, but those who lived without understanding Alchemy or the world's fate saw the Golden Sun as nothing but a curse.